Where does your enterprise stand on the AI adoption curve? Take our AI survey to find out.


TCGplayer has raised $35 million as it expands beyond tabletop games into new digital collectible hobbies.

The Syracuse, N.Y.-based company said it operates the largest online marketplace for trading card games, and it will expand into new hobbies such as collectible sports cards and comic books.

The money from Vista Credit Partners will help the company accelerate the next phase of its growth.

David Flannery, president of Vista Credit Partners, said in a statement that TCGplayer is a business at an inflection point. Having successfully capitalized on increased collector demand, the company is now poised for rapid expansion as it continues to build a deep vertical connective tissue joining hobbyists, retailers, and publishers in a $25 billion hobby and collectibles market, Flannery said.

TCGplayer

Above: TCGplayer has a digital collectible tech platform.

Image Credit: TCGplayer

TCGplayer grew sales more than 100% over a year ago with increasing profits. The company authenticates more than 100,000 products each day and is expected to facilitate the trading of over 70 million products on its platform in 2021. This new funding will accelerate targeted investments in key strategic growth areas across product, technology, and marketing.

“We have maintained triple digit growth for the last 12 months and have been fortunate to fuel all of our hiring needs through our own profitability,” said Chedy Hampson, CEO of TCGplayer in a statement. But now hobbyists are returning to their local stores and the company anticipates another tailwind from in-store tournaments and player and artist signings.

TCGplayer recently announced beta programs for novel in-store tools including an upgraded kiosk and an inventory management plugin that works with the most popular point-of-sale systems. The company also recently doubled its physical footprint in downtown Syracuse, New York and expanded its workforce to over 450 team members, making a number of key executive hires.

GamesBeat

GamesBeat’s creed when covering the game industry is “where passion meets business.” What does this mean? We want to tell you how the news matters to you — not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it.

How will you do that? Membership includes access to:

  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and “open office” events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties

Become a member



Source link

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.